Air to Ground
Laser Guided Bombs
- Preflight
- From R console, put FLIR into standby (this take a few minutes to warm up)
- From PFD, click Menu, FLIR
- A/G Mode
- Select LG Bomb
- Each LG bomb will have XXXX for it's laser code. We need to set a code
- Select CODE (bottom left), click "CODE" on UFC, and then type code (ie. 1685) and "ENT" (repeat for each LG bomb)
- This assigns the laser guided code to that bomb
- Setup Targeting Pod Laser Code
- If "CODE" is displayed on HUD, it indicates that the TPOD and bomb are mismatched
- Click UFC on PFD, Click LTDC on UFC (Laset Target Designation Code), enter 1685 and ENT
- Code should disappear
- Targeting
- Nose Wheel Steering/S key resets targeting pod to nose
- Use Thottle Select Hat to Slew targetting pod
- Use
- Dropping
- Use the Sensor Control Switch (right) to select the Targeting pod
- Once Targeting Pod is Operational, ARM laser from R Console
- Can confirm laser is active, L ARM should display on TPOD display
- Laser must be rearmed after each drop
Laser Guided Mavericks
- Preflight
- From R console, put FLIR into standby (this take a few minutes to warm up)
- Once FLIR is ready, arm it and the laser (next to it)
- Enter A/G Mode
- Configure Maverick
- Select MAV from Stores screen on PFD
- Click UFC and then CODE in the UFC
- Enter laser code (ie. 1688) and ENT
- Click INST to enable instant detonation
- Targeting
- Use R Sensor Select to select Targeting Pod in Right PFD
- Use Throttle Selector Switch to Slew
- Use Sensor Select Depress to Change modes
- Use R Sensor Select to select a target
Cold and Dark Startup
- Verify wing is folded (near Hook)
- Battery (right side) (right click)
- Start APU (left side). Wait for green
- Right Engine (left panel)
- CRANK right engine (right click)
- Add fuel at 18% (RShift Home)
- Start all screens
- Left/Right DDI
- HUD BRT (below UFC) (left click drag up)
- MPCD BRT (screen below HUD) (left click drag up)
- Rotate BLEED AIR NORM 360 degrees (right panel)
- Close canopy (right click and hold)
- Right Side Switches (do these as early as possible because they take 90 seconds or more)
- FLIR (STBY)
- Radar (OPR/Operate) (right side)
- INS (CV)
- PFD > Menu > HSI > STD HDG (wait 90 seconds for countdown)
- Left Engine (left panel)
- CRANK left engine (left click)
- Add fuel at 18% (RALT Home)
- Left Side Switches
- OBOGGS/Oxygen (left click)
- Very AntiSkid Off
- Verify Hook Bypass (Carrier)
- APU (off) (right click)
- Switch INS to IFA
- Under Map Display
- RWI Panel On
- ECM Standby (left click button to left of top knob)
- Below Throttle
- RESET FCS
- TO Trim Button (top of switch)
- UFC
- IFF - ON
- TCN - Press TCN, Enter TCN number (71) and ENT, ON
- D/L - ON
Carrier Ops
- Remove chocks (/ > F8 Ground Crew > F4 Chocks > F2 Remove)
- Raise FLAPS to HALF
- Verify Nosewheel Steering is Full NSI (S)
- Pitot Heat ON (left click)
- AV COOL (near hook) (left click)
- INS to IFA (right click)
- ALT to RDR (Radar) (under UFC)
- Set BINGO fuel (ie. 8000)
- Center with launch line
- Extend Launch Bar
- Press U to lock up (plane will shake and blast shield will go up)
- Throttle Full (be ready to launch)
Targeting Pod
Selection Methods
- Note: this assumes radar is on left display. TDC is on the right. Right presses should match the location of the display ( ie. bottom display = SSS down)
- Note2: you can undesignate any target with the Undesignate/Nose wheel steer button
- At Sea
- Air to Ground > Radar > SEA:
- Select Target: Create SPI (Sensor Control Switch Depress)
- Lock Target: Sensor Control Switch Left/Right (depending on sensor location)
- Target from HMD
- Sensor Control Switch Up to Slew TDC to HUD
- Create SPI from HUD or HMD: TDC Depress
- Note that HMD should have gun reticle if HUD is selected
Air to Air
Make sure weapons systems are armed and use weapon select key to pick a weapon type. Depending on the weapon selected and the selection mode (below), the range will be different. With the radar selected, use the chart below to select a target using one of the modes: